Market types
All market types, with the sports, event types and periods they are offered for. Resolves the typeId of a market.
GET /api/v1/market-types
| ID | Name | Sports | Event type | Periods | Selection types | Specifier variants |
|---|---|---|---|---|---|---|
| 764 | Match Winner and Points Won High/Low | Virtual Table Tennis | Match | 1 | 6 | 0 |
| 765 | Total Points Odd/Even High/Low | Virtual Table Tennis | Match | 1 | 4 | 0 |
| 766 | To Make 1st Down on Xth Drive | Am. Football | Match | 1 | 2 | 1 |
| 767 | Player Most Kills | Counter-Strike | Match | 5 | 1 | 0 |
| 768 | Player Least Kills | Counter-Strike | Match | 5 | 1 | 0 |
| 769 | Player Kills Over/Under | DOTA 2, LOL+3 | Match | 25 | 2 | 1 |
| 770 | Player KD Ratio Over/Under | Counter-Strike | Match | 5 | 2 | 1 |
| 771 | Player Deaths Over/Under | DOTA 2, Valorant+1 | Match | 15 | 2 | 1 |
| 772 | Team Total Rounds | Counter-Strike | Match | 5 | 3 | 1 |
| 773 | Total Rounds | Valorant, Counter-Strike | Match | 10 | 3 | 0 |
| 774 | Team Result of Xth Drive 4-Ways | Am. Football | Match | 1 | 1 | 1 |
| 775 | Team to Make 1st Down on Xth Drive | Am. Football | Match | 1 | 2 | 1 |
| 776 | Team Xth Drive, Yth Play to Be a First Down | Am. Football | Match | 1 | 2 | 1 |
| 777 | KO's Over/Under | e-Fighting | Match | 1 | 2 | 1 |
| 778 | Method Of Win 3-Way | e-Fighting | Match | 15 | 1 | 0 |
| 779 | TKO's Over/Under | e-Fighting | Match | 1 | 2 | 1 |
| 780 | Fighter Method of Win 3-way | e-Fighting | Match | 15 | 1 | 1 |
| 781 | Submission Holds Over/Under | e-Fighting | Match | 1 | 2 | 1 |
| 782 | Method Of Win 8-Way | e-Fighting | Match | 1 | 2 | 0 |
| 783 | Method Of Win 4-Way | e-Fighting | Match | 1 | 1 | 0 |